I would like to have a World map with more details. The worldmap is now so small (just 10MB), it should be no problem to have a size of 100-500MB for the new devices we have.
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Better world base map
Completed
With a vector map of about 200 MB you can deliver a high quality overview feature up to about zoom level 10 (see your competitor OsmAnd). Today Locus is slow and cumbersome at this level.
Is that relevant ? Well, I sense Locus is proud to be used around the world (trips in South America, through Iran etc.
And I consider it healthy to have a horizon beyond "How do I squeeze another milli-second in the next lap, to the next turn and alike ..." (I loved your remark, gynta !)
So: the proposal is to create a quality world map - and to give the user control when to switch from world map to detail vector map. (There are people who would trade detail for speed even at level 12, i.e. simply magnify, even without more detail from world map.)
Thanks for a feedback guys.
Next version > new options ;).
As I see, some maps with local coverage are in list for world online maps. I'll improve this later.
I believe this is max I may do with this task for now. Hope it will be useful, mainly with really nice world maps provided by Kech & Michael over OpenAndroMaps. Hope, one day, @Petr Voldán allow to place some nice raster world map into Store as well ;).
Thanks for a feedback guys.
Next version > new options ;).
As I see, some maps with local coverage are in list for world online maps. I'll improve this later.
I believe this is max I may do with this task for now. Hope it will be useful, mainly with really nice world maps provided by Kech & Michael over OpenAndroMaps. Hope, one day, @Petr Voldán allow to place some nice raster world map into Store as well ;).
Hi,
I can understand you. Anyway the basic idea was to create small map which anybody can download for free. There is also a technical limitation at this moment. World map is generated in different way than standard vector maps. For this reason is complicated to create world map for zoom-levels (9-10) and preserve the speed and simplicity.
Hi,
I can understand you. Anyway the basic idea was to create small map which anybody can download for free. There is also a technical limitation at this moment. World map is generated in different way than standard vector maps. For this reason is complicated to create world map for zoom-levels (9-10) and preserve the speed and simplicity.
OsmAnd can ...
OsmAnd can ...
Hi Petr,
I put some comparison screenshots into a Dropbox folder:
https://www.dropbox.com/sh/bnyvt73pbwahh0t/AACHVkHnYQTZdItBj47bHGrga?dl=0
It also contains one screenshot where the world map goes amok, as you
can see.
That effect only came in the 3.7 or 3.8 release, not before.
TXs and kind regards
Michael
Hi Petr,
I put some comparison screenshots into a Dropbox folder:
https://www.dropbox.com/sh/bnyvt73pbwahh0t/AACHVkHnYQTZdItBj47bHGrga?dl=0
It also contains one screenshot where the world map goes amok, as you
can see.
That effect only came in the 3.7 or 3.8 release, not before.
TXs and kind regards
Michael
Hi Petr,
did you have a chance to look into the images ?
Cheers
Michael
Hi Petr,
did you have a chance to look into the images ?
Cheers
Michael
Hi Petr, what is the difference in map generating you mention above ?
And I can not understand whatsover, why level 9 and 10 would not be doable. If it is somewhat slower - so be it. ANYthing is better than the crappy performance today.
Going up one level typically about quadrupels the size of the file (that is true for images, and is at least an estimate for vector approach). That would mean you would have 40 MB for Level 9 and 160 MB for level 10. Still very handy.
One other idea just came: once you have level 10 at hand efficiently, I would offer the user two ways to zoom in and out: one is the traditional +/- function as today, the other is to simply scale the world map to the desired level. This helps also helps performance at levels up to 13 or so with reasonable deatils.
Hi Petr, what is the difference in map generating you mention above ?
And I can not understand whatsover, why level 9 and 10 would not be doable. If it is somewhat slower - so be it. ANYthing is better than the crappy performance today.
Going up one level typically about quadrupels the size of the file (that is true for images, and is at least an estimate for vector approach). That would mean you would have 40 MB for Level 9 and 160 MB for level 10. Still very handy.
One other idea just came: once you have level 10 at hand efficiently, I would offer the user two ways to zoom in and out: one is the traditional +/- function as today, the other is to simply scale the world map to the desired level. This helps also helps performance at levels up to 13 or so with reasonable deatils.
I use a sqlitedb worldmap (source was OutdoorActive zoom level 0-7 - size was only 152MB)
Zoom 0-7 is absolutely ok for an overview. Unfortunately i can't use it together with my vector maps in a good working solution. So my wish was to use my own basemap in lower vector zoom levels.
Current solution looks so ...old school :) and it stucks in transition from normal to base vector map.
I use a sqlitedb worldmap (source was OutdoorActive zoom level 0-7 - size was only 152MB)
Zoom 0-7 is absolutely ok for an overview. Unfortunately i can't use it together with my vector maps in a good working solution. So my wish was to use my own basemap in lower vector zoom levels.
Current solution looks so ...old school :) and it stucks in transition from normal to base vector map.
Hi guys,
nice workaround with transparent map layer. Result? Generally little slower map and inability to use overlay for better usecase. All this to make vector maps faster?
In next (beta) version will be enable experimental settings (in settings > maps > offline maps > "World map"), where you may choose a global world map used for all vector maps. Only vector maps for now. I really tried to allow some global world map for all kind of maps, but seems to be quite complicated task, but I believe that main problem here are vector maps, so current solution should cover at least 95% of complains I believe.
Map needs to have available level 1 (main condition) and max used level will be 10. So for example map with zoom 2 - 6, can't be used. Map with zoom 0 - 12, will be used only as map 0 - 10. Level 1 is required to have really full world map, bottom limit 10 is to prevent "disabling" vector map in case of incorrectly generated world map.
Note: if you have some world maps with transparent zoom level 10, this zoom should be removed.
Looking forward to some positive feedback ;).
PS: thanks for a kick needed to implement it, goes to @Michael B.
Hi guys,
nice workaround with transparent map layer. Result? Generally little slower map and inability to use overlay for better usecase. All this to make vector maps faster?
In next (beta) version will be enable experimental settings (in settings > maps > offline maps > "World map"), where you may choose a global world map used for all vector maps. Only vector maps for now. I really tried to allow some global world map for all kind of maps, but seems to be quite complicated task, but I believe that main problem here are vector maps, so current solution should cover at least 95% of complains I believe.
Map needs to have available level 1 (main condition) and max used level will be 10. So for example map with zoom 2 - 6, can't be used. Map with zoom 0 - 12, will be used only as map 0 - 10. Level 1 is required to have really full world map, bottom limit 10 is to prevent "disabling" vector map in case of incorrectly generated world map.
Note: if you have some world maps with transparent zoom level 10, this zoom should be removed.
Looking forward to some positive feedback ;).
PS: thanks for a kick needed to implement it, goes to @Michael B.
Thanks for your work on this. Unfortunately, from my experience, vector world maps are rather pointless. And I tried all of them. The only thing that really makes sense are pixel maps, at least from zoom 1 to 12/13. Too bad you couldn't make it work.
Another super-simple-to-implenent-idea for this would still be a min-zoom setting for overlay maps. We could then use any map we want and not bother with transparency hacks.
Thanks for your work on this. Unfortunately, from my experience, vector world maps are rather pointless. And I tried all of them. The only thing that really makes sense are pixel maps, at least from zoom 1 to 12/13. Too bad you couldn't make it work.
Another super-simple-to-implenent-idea for this would still be a min-zoom setting for overlay maps. We could then use any map we want and not bother with transparency hacks.
Tried the new world overview map and cannot find a way to configure the switching zoom level away from a hardcoded 10. At least a tiny config file entry would be nice... 10 doesn't help power users and map lovers at all.
If a GUI is wanted for that in future, I suggest:
Use overview map until zoom
o 9
o 10
o 11
o 12
o 13
And if you pick a new offline map file as overview and it has a (reasonable) max zoom setting embedded, Locus should probably default to that.
Btw... why can I not pick an online map as overview?
Tried the new world overview map and cannot find a way to configure the switching zoom level away from a hardcoded 10. At least a tiny config file entry would be nice... 10 doesn't help power users and map lovers at all.
If a GUI is wanted for that in future, I suggest:
Use overview map until zoom
o 9
o 10
o 11
o 12
o 13
And if you pick a new offline map file as overview and it has a (reasonable) max zoom setting embedded, Locus should probably default to that.
Btw... why can I not pick an online map as overview?
I'm honestly quite confused. I found a 'general world map' option but it says disabled. So I guess I don't have any Rastermaps downloaded that is why there is nothing to choose. Where would I get a suitable world raster map. The worldwide section in the locus store where I got my worldwide vector basemap is coincidetally gone...
I'm honestly quite confused. I found a 'general world map' option but it says disabled. So I guess I don't have any Rastermaps downloaded that is why there is nothing to choose. Where would I get a suitable world raster map. The worldwide section in the locus store where I got my worldwide vector basemap is coincidetally gone...
Thanks for a feedback guys.
Next version > new options ;).
As I see, some maps with local coverage are in list for world online maps. I'll improve this later.
I believe this is max I may do with this task for now. Hope it will be useful, mainly with really nice world maps provided by Kech & Michael over OpenAndroMaps. Hope, one day, @Petr Voldán allow to place some nice raster world map into Store as well ;).
Thanks for a feedback guys.
Next version > new options ;).
As I see, some maps with local coverage are in list for world online maps. I'll improve this later.
I believe this is max I may do with this task for now. Hope it will be useful, mainly with really nice world maps provided by Kech & Michael over OpenAndroMaps. Hope, one day, @Petr Voldán allow to place some nice raster world map into Store as well ;).
Hi
I feel a little bit lost. For 100% Offline use, which world map can I download/buy ? Where can I find it in the Locus store ?For example in order to use it during a long travel by plane to know my position. I only need the GPS signals, i.e. no GSM and no Wi-fi.
Best regards
sl91
Hi
I feel a little bit lost. For 100% Offline use, which world map can I download/buy ? Where can I find it in the Locus store ?For example in order to use it during a long travel by plane to know my position. I only need the GPS signals, i.e. no GSM and no Wi-fi.
Best regards
sl91
Guys? Are there no girls using LocusMap?
Guys? Are there no girls using LocusMap?
I am having trouble working out which map and zoom level I am on. I downloaded the 9MB World Base map file and set the title bar to show the map in use but it gives me "(a zoom level)/Classic". Zooming in the title does not change except for the zoom factor. Do I suddenly switch to online or what?
I am having trouble working out which map and zoom level I am on. I downloaded the 9MB World Base map file and set the title bar to show the map in use but it gives me "(a zoom level)/Classic". Zooming in the title does not change except for the zoom factor. Do I suddenly switch to online or what?
For all interested parties, here are links to previews of ZL 8 .. ZL10 MBTiles world raster maps. They contain highlighted peaks with isolations ...
ZL Size min.isolation
ZL 8 - 250MB - 100km+ : https://www.dropbox.com/s/gwo70ju209nf6wg/W1-8-MBt.zip?dl=0
ZL 9 - 750 MB - 50km+ : https://www.dropbox.com/s/3bp52280k1dil4r/W1-9-MBt.zip?dl=0
ZL 10 - 2000MB - 35km+ : https://www.dropbox.com/s/hhnw3h3jb6whnfr/W1-10-MBt.zip?dl=0
Enjoy. And the attached jpg shows and describes the content and sources for the zoom levels.
Feedback welcome.
Cheers
Michael
For all interested parties, here are links to previews of ZL 8 .. ZL10 MBTiles world raster maps. They contain highlighted peaks with isolations ...
ZL Size min.isolation
ZL 8 - 250MB - 100km+ : https://www.dropbox.com/s/gwo70ju209nf6wg/W1-8-MBt.zip?dl=0
ZL 9 - 750 MB - 50km+ : https://www.dropbox.com/s/3bp52280k1dil4r/W1-9-MBt.zip?dl=0
ZL 10 - 2000MB - 35km+ : https://www.dropbox.com/s/hhnw3h3jb6whnfr/W1-10-MBt.zip?dl=0
Enjoy. And the attached jpg shows and describes the content and sources for the zoom levels.
Feedback welcome.
Cheers
Michael
Thank you Michael! Amazing work.
Thank you Michael! Amazing work.
Will there be an addition to the online documentation that explains this new "world map"?
Currently, when I search for "world map", there are no results for this raster-based world map.
http://docs.locusmap.eu/doku.php?do=search&id=world+map
Will there be an addition to the online documentation that explains this new "world map"?
Currently, when I search for "world map", there are no results for this raster-based world map.
http://docs.locusmap.eu/doku.php?do=search&id=world+map
So... in case there wont be any more improvements with auto map switching in Locus anytime soon, I wonder about a new best strategy for power users. Maybe...
1...10 for the whole world, configured as overview map.
11..12 on a per-continent basis (with 13-transparency-hack), configured as map overlay. Has to be switched manually unfortunately.
13.....X the vector map.
Would that work?
So... in case there wont be any more improvements with auto map switching in Locus anytime soon, I wonder about a new best strategy for power users. Maybe...
1...10 for the whole world, configured as overview map.
11..12 on a per-continent basis (with 13-transparency-hack), configured as map overlay. Has to be switched manually unfortunately.
13.....X the vector map.
Would that work?
I tried exactly that, and it worked for me.
Would be great if Menion could add the old hack to the world map functionality :-) And increase the limit by one to 12. People who would like earlier switch simply take respective world map.
I tried exactly that, and it worked for me.
Would be great if Menion could add the old hack to the world map functionality :-) And increase the limit by one to 12. People who would like earlier switch simply take respective world map.
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