This object is in archive! 
Locus 3.16.0, broken tile cache on Zoom 12
Solved
I'm testing the V3.16.0 and saw the problem that in some areas of the map will not be renewed in the cache tiles. this only applies to Zoom 12, in different zoom stages it work.
How can I delete the cache for vectormaps?
It would really be a big step forward if that was caching for all zoom stages is turned on!
in V3.16, see red boarder
in V3.15, all ok
answer from menion
>I'll fix it to next version, where this caching will be completely disabled in case, shading is enabled<
answer from menion
>I'll fix it to next version, where this caching will be completely disabled in case, shading is enabled<
As @balloni55 wrote. I'm anyway worried, this will be something more then just "shading".
Look at this nice screenshots: http://forum.locusmap.eu/index.php?topic=2721.msg41795#msg41795 , mainly the second one :). I'll try to play with it little more.
As @balloni55 wrote. I'm anyway worried, this will be something more then just "shading".
Look at this nice screenshots: http://forum.locusmap.eu/index.php?topic=2721.msg41795#msg41795 , mainly the second one :). I'll try to play with it little more.
How can I delete the cache for vectormaps?
http://forum.locusmap.eu/index.php?topic=4963.msg41662#msg41662
How can I delete the cache for vectormaps?
http://forum.locusmap.eu/index.php?topic=4963.msg41662#msg41662
Thanks guys for a report. Stupid issue found and fixed!
Thanks guys for a report. Stupid issue found and fixed!
Replies have been locked on this page!