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locus 2.6.1 map item (*.kmz) blurry display at zoom in

Cristi Pavel shared this problem 11 years ago
Solved

I just updated to 2.6.1 and I noticed that after zooming in on a kmz the displayed map is blur compared to that in older locus versions. I`m sure it`s not the kmz I`m using, I checked with some that worked fine before.


Maybe you skiped something when trying to solve the "better loading of huge kmz". Please try to solve this because bigger kmz may load now but without propper zoom in they are useless.

Replies (8)

photo
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Hi Cristi , this Problem is already discussed here:


http://forum.locusmap.eu/viewtopic.ph...

photo
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Hello,


to update to version 2.6.1 allows the KMZ map zoom does not work properly

The maps are shown in a distorted and can not be read clearly.


Can I download an older version, or is a new update.

Locus Pro

Sincerely yours


eugen wasem


This reply was created from a merged topic originally titled


<a class="notranslate" href="http://getsatisfaction.com/locus/topics/zoom_kmz_maps" rel="nofollow" target="_blank">zoom KMZ-maps</a>.

photo
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thanks Tommi. This issue will be fixed in next version. Blur is anyway caused because GroundOverlay you use is probably bigger then around 800x800px. Best solution is to use more GroundOverlay images with reduced size then one huge. One huge image is not optimized for usage on mobile devices

photo
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hm that means you can`t embed a program code for a partial view of a picture? As you wrote in http://forum.locusmap.eu/viewtopic.ph...

photo
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I don`t download the kmz I`m using (didn`t found such source), I always create them usimg map calibration (most useful locus feature for me btw). Imagine what would mean to split an immage in 9 parts and calibrate each of them. Handling (load/unload) of 9 kmz files instead of only 1 would also be a step back. I`ve seen the sollutions discussed in the link sent by Tommi and I guess the final solution you`ll choose will avoid making things more complicated than they should for the user.

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ah understand. Map calibration also create too huge images. There is also problem with "On-board map calibration" that there is also top limit on image size, so you can calibrate really big (in pixels) images. Both problems will be solved on my side without need of some user interaction.


Btw. by separating one GroundOverlay into more, it do not mean you`ll have X files instead of one. It all will be included into one file. This is what I`ll do in "Ob-board" calibrator. But you`ll see later :)

photo
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I`m using 2.6.3 now and all is back to "normal" :)


Should I close this topic? I tried but I could not find how.

photo
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thanks Cristi. Topic closed (have to do it by myself)

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