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Slow displaying of tiles in offline mode

Václav Veselý shared this problem 11 years ago
Solved

After last update to version 2.5.0 the offline mode doesn`t work properly. Cached tiles are sometimes displayed one by one with few second delays between every displayed tile. Its best visible with lock mode, when there are about 16 tiles to display on one screen. And I`m not sure, but maybe the delay is there only for tiles cashed before longer time (more than few days).

Replies (6)

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hi Václave,


I think it will be caused by problem here https://getsatisfaction.com/locus/top...


today will be on Google Play new version so let me know if this helps

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Hi menion,


IMHO it`s another problem. I checked CPU load and it`s 100% only during drawing the map, not all the time. And I have Google Nexus S with Android 4.0.4, not 2.x.


But I will try the new version and i it doesn`t help, I will send you a log from CatLog.

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Hmm, now I understand that it`s different problem anyway weird that something like this happen ...


may you please quickly check this test version? https://dl.dropbox.com/u/8015949/2.5...., thanks

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I`m afraid it`s still the same. I`ve sent you a log from catlog. There are some exceptions in it. Hope it helps.

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Hi Menion,


in the new version 2.5.1 from Google Paly it`s fixed. I really appreciate quick support.


Best regards.

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perfect. thanks for report. It`s little bit complicated system so in case there will be any more issues (in caching of online maps and such stuff around), contact me and I`ll fix it ...

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