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Broken rendering
Solved
Hi Menion,
attached explains the problem succinctly ...
How to get there ?
- vector map,
- SQLITE overlay defined,
- zoom out to level 2
If happens quite often, but is not always reproducible.
What else do you need ?
TXs and cheers
Michael
Files:
Screenshots_201...
Good day Michael,
may you share with me your SQLite overlay map, so I do not have to prepare my own? Thanks
Good day Michael,
may you share with me your SQLite overlay map, so I do not have to prepare my own? Thanks
https://www.dropbox.com/sh/a30tcr1eznqxsnj/AADOhYWLL7c4WuCAEFipbxfVa?dl=0
Hi Menion,
I have uploaded 2 world overlay maps, and some more examples of broken renderings to above Dropbox folder.
Good luck, thank you and kind regards
Michael
PS: 100% opaque, i.e. full power to the overlay ...
https://www.dropbox.com/sh/a30tcr1eznqxsnj/AADOhYWLL7c4WuCAEFipbxfVa?dl=0
Hi Menion,
I have uploaded 2 world overlay maps, and some more examples of broken renderings to above Dropbox folder.
Good luck, thank you and kind regards
Michael
PS: 100% opaque, i.e. full power to the overlay ...
PS: those effects I also saw in higher zooms,rarely, though, hence it is much harder to reproduce. And as said initially: even with the 2-4 zoom levels it is not deterministic.
PS: those effects I also saw in higher zooms,rarely, though, hence it is much harder to reproduce. And as said initially: even with the 2-4 zoom levels it is not deterministic.
Uff i think I've got it. Problem was not directly in "overlay" system, but in work with world SQLite based map itself. If you display this world map as a base map, issue will be same. Hope this is fixed for now. Thanks for a bugreport and map for test!
Uff i think I've got it. Problem was not directly in "overlay" system, but in work with world SQLite based map itself. If you display this world map as a base map, issue will be same. Hope this is fixed for now. Thanks for a bugreport and map for test!
Gr8 news, Menion. Thank you.
Gr8 news, Menion. Thank you.
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